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1. Amarr Recon - Current state - in Ships and Modules [original thread]
Originally by: Bacci Galu Edited by: Bacci Galu on 23/12/2007 09:53:00 @ op.... U smokin some serious drugs brother.. As iam someone who has played a hell of a lot longer than you i will explain the following; Recons are not meant to...
- by Sarah Aubry - at 2007.12.24 09:08:00
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2. 100% miss chance @ 0m - in Ships and Modules [original thread]
Originally by: Pottsey Why not give turrets a flat out 9.9999 tracking bonus when at 0km next to large objects? It always felt odd that I had to back away from a giant structure that I couldnĘt possibly miss, just to hit it. qft
- by Sarah Aubry - at 2007.12.16 17:23:00
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3. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
Originally by: Viggen I would love to still have my old cruise missile spamming Caracal, if only to take out on the rare occasion just to get the WTF?? reaction from my corp m8's This is an example of where I think CCP would step in ...
- by Sarah Aubry - at 2007.12.01 17:14:00
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4. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
As I've said, it would be at CCP's discretion. EG Carriers, maybe they would decide because they are easy to keep alive if just used for hauling that ALL (past and present) would be updated to new format. If it's the case of a combat ship which i...
- by Sarah Aubry - at 2007.12.01 17:13:00
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5. Buy CNR or wait for golem? - in Ships and Modules [original thread]
IMHO Marauders have failed their primary role as PVE ships when we are still considering what would be best. Also, does anyone really plan to use a amarr marauder for missions? Considering that a 3 month old in a raven would do them quicker... I ...
- by Sarah Aubry - at 2007.11.30 19:19:00
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6. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
Originally by: BuffB I have to say that this is a bloody good idea. The idea of owning a classic is very appealing and it would also mean that my lovely armor tanked nightmare would stay exactly as it should be.....average damage but hard ...
- by Sarah Aubry - at 2007.11.30 18:59:00
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7. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
Edited by: Sarah Aubry on 30/11/2007 17:05:06 Originally by: Leandro Salazar ... But when ships are changed for balance reasons, none of the versions that were deemed overpowered should remain. You have a point, however, it also m...
- by Sarah Aubry - at 2007.11.30 17:04:00
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8. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
Originally by: Riho nice idea but as someone mentioned... if there was a ship thats REALLY dman op and ccp changes it.. some ppl would stockpile it and then sell it for 10x or more of its original value. What's the problem with that? ...
- by Sarah Aubry - at 2007.11.30 14:13:00
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9. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
Storing up old models isn't too much of a problem as the differences aren't usually that major. Eg, Mk1 Myrmidon (current) vs Mk2 (trinity) would come down to player skill more than the actual ship differences. The other thing (and possibly mor...
- by Sarah Aubry - at 2007.11.30 14:11:00
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10. Ship nerfed? maybe not... keep your old one! - in Ships and Modules [original thread]
How bout it CCP, instead of changing all current ships each patch, how about only change the blueprints/new ships. Therefore: Pre patch ship would remain as it was (give them a MK x designation) and the new ship would be different. As all the old...
- by Sarah Aubry - at 2007.11.30 13:43:00
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11. Amarr Recon - Current state - in Ships and Modules [original thread]
Just FYI, the Dev's HAVE responded on this issue, just not officially or in this thread. The amarr recons are being "reconsidered" in their words.
- by Sarah Aubry - at 2007.11.30 04:52:00
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12. Non-Ammar Armor Tanks? - in Ships and Modules [original thread]
Claude, listen to the wisdom above. "Suprise" tanking is when you tank a typical gank ship. EG triple rep mega with a low damage fit. This is so when a small gang (cause if it's big your tank doesn't matter), calls you primary because they think y...
- by Sarah Aubry - at 2007.11.30 02:22:00
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13. close range defences for larger ships - currently not so good - in Ships and Modules [original thread]
Because we want our ships to be like the ones in the chronicles.
- by Sarah Aubry - at 2007.11.21 13:42:00
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14. close range defences for larger ships - currently not so good - in Ships and Modules [original thread]
I think you posters so far are largely missing the point. These ships are GIANTS and yet only have at most 8 guns? At the VERY LEAST the capitals should have automatic close range defence (inside 10km) this gives assault frigates a role at last ...
- by Sarah Aubry - at 2007.11.21 13:20:00
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15. close range defences for larger ships - currently not so good - in Ships and Modules [original thread]
Edited by: Sarah Aubry on 21/11/2007 02:51:55 I recently watched the Battlestar Galactica Razor movie, so please forgive the comparisons, I know eve is not trying to be BSG but these ideas still apply. In eve we have many giant ships which ar...
- by Sarah Aubry - at 2007.11.21 02:52:00
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16. CCP Dr.EyjoG shows how shuttles are totally OP! - in Ships and Modules [original thread]
Edited by: Sarah Aubry on 02/11/2007 15:22:02 Edited by: Sarah Aubry on 02/11/2007 15:21:30 Edited by: Sarah Aubry on 02/11/2007 15:20:36 "Overall there are more than 3.6 million ships active in EVE. Caldari spaceships are by far the m...
- by Sarah Aubry - at 2007.11.02 15:20:00
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17. Highest Alpha-Strike Damage output? - in Ships and Modules [original thread]
Originally by: Dreck Morrison Thus Theoretical Maximum is 8960 for my alpha strike. What makes this ship so nice is my fire rate due to officer heat sinks is 6.6 seconds per volley. BTW this ship is rigged to instalock (at least for an ...
- by Sarah Aubry - at 2007.11.02 03:54:00
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18. Highest Alpha-Strike Damage output? - in Ships and Modules [original thread]
Congratulations Dreck, your e-peen wins this thread! Do you do autographs?
- by Sarah Aubry - at 2007.11.02 03:39:00
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19. BlackOps Battleships: practical application and tactics - in Ships and Modules [original thread]
Even if they have to be nurfed a lot to make it balance out, these ships SHOULD have covops cloak! Otherwise they are really just a BS with a cloak :\ Seriously, if you have to gimp their turrets further or whatever, these ships are going to be ...
- by Sarah Aubry - at 2007.10.29 02:45:00
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20. Capicitor Race (or how to make amarr that) - in Ships and Modules [original thread]
Interesting, but you should know, CCP do not read or post in Amarr threads.
- by Sarah Aubry - at 2007.10.25 16:48:00
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